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Consciousness (NPC AI tweaks) [.Net] 0.3.2

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Description

Consciousness is a mod aiming to improve how peds (except cops) interact with player during various situations & increase the interaction time when player hides.

New update 0.3.2!

  • Body Markers mod has been enhanced and merged into Consciousness (Configurable) [Enter `bmtoggle` cheat to toggle blips]
  • Diversified gangs' melee weapons
  • Gangs' weapons pool is configurable with config (Proposed by @kanadianborn) [Demo]
  • From now on mod is disabled during missions (Can be changed in config)
  • Slight performance improvement
  • Wanted level won't be given to player if traffic accident reporter is dead ;)
  • Minor bug fixes


Installation
Place Consciousness.dll and Consciousness.ini into "scripts" folder.
You'll need Script Hook V & Script Hook .NET

Changelog
0.3.1:
  • Fix typo in settings


0.3
  • Some peds will now have blip color corresponding to their gang. [Can be disabled]
  • Added NPC's rotation indicator when in search mode
  • Improved gang weapons: Gangs will now have greater pool of weapons (Micro SMG, Machine pistol, Assault rifle and more). All weapons are distributed according to their rarity (e.g Pistol - common, Assault rifle - uncommon) [Can be disabled]
  • Added configurable chance to writhe for NPCs (If NPC's health is low, what is chance they would writhe; configurable)
  • Traffic accident handler: If you damage someone's vehicle, there's a chance this person would check the damage and call cops on you [Chance is configurable/Can be disabled]
  • Various bugfixes


0.2.1:
  • Removed debug info


0.2 [Trailer]:
  • Fleeing/Disarming animations are now more smooth
  • NPC location feedback. NPC's will shout to inform allies of player's presence
  • If NPC decides to abandon the fight and flee, their blip will change color and start to flash
  • Introduced config file


0.1 (TL;DR: Video):
  • When enemies losing contact, after some time they will start looking for a player around the area where they were previously seen.
  • Enemies also react on sounds made by player
  • Attracting attention of a single enemy alerts other enemies
  • There's a chance player won't be noticed using silenced weapons
  • There's also an ability to disarm enemies
  • If an enemy is seriously injured, there's a slim chance they'll abandon a fight and run away.
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First Uploaded: September 24, 2023
Last Updated: 15 hours ago
Last Downloaded: 1 minute ago

All Versions

 0.3.2 (current)

176 downloads , 22 KB
15 hours ago

 0.3.1

1,019 downloads , 16 KB
7 days ago

 0.3

45 downloads , 16 KB
7 days ago

 0.2.1 Alpha

2,918 downloads , 7 KB
September 28, 2023

 0.2 Alpha

201 downloads , 7 KB
September 27, 2023

 0.1 Alpha

512 downloads , 5 KB
September 24, 2023

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