4,190,176
4,055
4,190,176
4,055
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 View topic on GTAForums »
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 View topic on GTAForums »
First Uploaded: October 08, 2016
Last Updated: 3 days ago
Last Downloaded: 1 minute ago
All Versions
12,296 Comments
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 View topic on GTAForums »
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 View topic on GTAForums »
First Uploaded: October 08, 2016
Last Updated: 3 days ago
Last Downloaded: 1 minute ago
Enhanced Native Trainer: Update 53.1
Fixed:
* Fixed the "heavy snow" feature - Thanks to Sjaak for the advice.
Contributions wholly thanks to @Slash_Alex:-
Added:
* Added a 'Load Extra Map Stuff Automatically' option (update your ent-config.xml file)
* Added a 'Traffic On/Off' hotkey
Fixed:
* Fixed some bugs in the 'Airbrake' feature
* Fixed a bug in the 'Load Cayo Perico Island Automatically' option
* Fixed a bug in the 'Restore Missing Radio Station' option
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
@Zemanez Yes, I can spawn DLC cars. This function worked in the older version too, that's why I noticed. If it is not a known problem, and just me, then I guess I will try to look for the cause.
@AdolfHitler666 у тебя scripthook v скачан?
@Zemanez Figured a pequliarity - it will work if you start the game with Restore Radio Station off and turn it on mid-game, but if loading the game with it turned on the stations do not appear in the switcher. Flipping it off and one does not work.
At least it works this way for me.
@Zemanez is there a way to prevent certain weapons from being equipped into the inventory? I don't want the space/laser weapons to spawn at all
@21Sumter всё скачано, патч последний, убираю трейнер игра не вылетает, ставлю трейнер игра через-10-15 минут вылетает без ошибки,чертовщина какая-то!!! проверил на двух разных компах с разными версиями windows и на ноутбуке с шиндовс11
@AdolfHitler666 Переименуй папку с игрой.
Hello, I get cannot enable snow in this version of GTA . Help please..
@Zemanez I think I have found a bug. Enabling "Random cops" spawns too many cop cars especially in some regions but disabling it disables cops at all, they don't even spawn near police stations. If it's not a bug, is there way to make ENT ignore car spawning?
@Franky_47 The only way is to make your own list of weapons via the 'Saved Weapons' feature.
@Slash_Alex Yup, but in other trainers you could also save the entire loadout instead of individual weapons, having both of these features would have been nice.
how do you quit the goddamn airbrake menu ?? whenever i accidentally press RB+A it opens the airbrake menu and i can't quit the menu, i have to restart the game
@latranchedepain You can disable it in misc. if it annoys you thats what i did.
I'm using this mod so well and thank you very much.
However, during gunfights, the game often crashes because the peds drop their pistols very quickly and infinitely just before they die.
This is the only mode I'm using right now. To fix this, I deleted the old file and put in the new file, but the settings set in the old file remain the same.
I tried resetting the settings from the in game menu(f4), but they still get the same error.
How do I reset the settings for this mode completely? And is there any chance that other scripts that I installed and deleted before will still affect it?
@gunny97h Press Win + R and type: %appdata%\GTAV Enhanced Native Trainer. Then delete the ENT.db file to reset ENT back to default options. Pay attention that it will also delete all your saved vehicles and weapons.
Does this have the function of enabling online radio stations?
Very good man
https://youtu.be/Ak1BFJQRth4
Just wondering, any chance we can get the Scarab added as a spawnable vehicle?
@Zemanez Uh-oh... ⚠️ Game crash on loading screen, basically the newest version is unplayable.😐
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SCRIPT HOOK V ERROR
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CORE: An exception occurred while executing 'EnhancedNativeTrainer.asi' (0x00007FFEBF7BCF30), id 41
Press OK to continue.
---------------------------
OK
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