5,954
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5,954
156
Information:
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.5
- Fixed the installation instructions for the files of the MP map. Thanks to Michael21107 for reporting the erorr
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.5
- Fixed the installation instructions for the files of the MP map. Thanks to Michael21107 for reporting the erorr
First Uploaded: November 25, 2022
Last Updated: January 02, 2024
Last Downloaded: 2 hours ago
51 Comments
More mods by Alex106:
Information:
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.5
- Fixed the installation instructions for the files of the MP map. Thanks to Michael21107 for reporting the erorr
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.5
- Fixed the installation instructions for the files of the MP map. Thanks to Michael21107 for reporting the erorr
First Uploaded: November 25, 2022
Last Updated: January 02, 2024
Last Downloaded: 2 hours ago
@JoyLucien The first one removes the scenario point of a deer drinking water at the lake near Fort Zancudo and the second one removes the scenario point of an NPC with a fishing rod at the Mirror Park lake
@Alex106 thanks
Thank you so so much @Alex106 😍😍☃️☃️❄️❄️❄️ I love it so much 🙈🙈☃️❄️😍😍
By the by, do you know how to enable/disable snow shader for an object? I was trying to enable snow shader for a MLO but couldn't find what thingy is exactly controlling it 😅
@Alex106 I got a question for you, what exactly the ch3_12_2.ybn file in the "Updated Vinewood Casino Exterior" folder adds to the exterior of the Casino? The reason I ask is because I got a dlc installed called: "Diamond Casino Neon Palms" which basically adds neon palm trees around the Casino ( https://www.gta5-mods.com/maps/diamond-casino-neon-palms ), do you think that ybn is gonna conflict with those palm trees from the dlc or not? Also, I got the same question MissySnowie is asking you there, where exactly do I enable the "snow shader" at? Where is that feature located? Is that part of a trainer?
@MissySnowie I don't know much about the snow shader, all I remember is that it's either a memory address or a global variable
@JAM102970 That files is for the compatibility with the Updated Vinewood Casino Exterior mod ( https://www.gta5-mods.com/maps/removed-vinewood-casino-opening-soon-banner ). It removes the collision of the "opening soon" banner while keeping the modified collisions of the small ponds/lakes in the middle of the race track.
No, there's no conflict with that mod since it only adds a new ymap for the neons
Yes, you can use a trainer (such as Simple Trainer, Menyoo, Rampage) to enable it
ice skating V
@Alex106 does this mod include snow on terrain? All of the snow adding mods are 5+ years old, and the one I use (menyoo snow) doesn't work after the latest patch; says incompatible with game version when I try to enable snow.
@18scythe No, it doesn't. As for the snow not working, it's related to the memory address/global variable being different (it's different with every patch) and the scripts such as Menyoo needing to be updated to include it
Right now, Rampage Trainer ( https://www.gta5-mods.com/scripts/rampage-trainer ) is the only trainer updated for the latest patch that has an option to enable it (there's also ENT, but I don't know if it has a snow option)
thanks
@Alex106 "hei_bh1_43_8.ybn" and "hei_bh1_43_9.ybn" are not in the manual install, there are other "hei_bh1_43...'' files that are not mentioned in the instructions
@Michael21107 Fixed, thanks
@Alex106 thank you sir
@Alex106 the updated vinewood exterior compatibility is for this? https://da.gta5-mods.com/maps/removed-vinewood-casino-opening-soon-banner
also, is the manual installation needed for the MP map? i noticed that there are some same named files inside of the DLC as in the manual install folder
@Michael21107 Yes
@Alex106 for which question?
@Michael21107 Sorry, I didn't see the first question. Anyway, the answer is yes to both
@Alex106 why not remove it when it isn't available anymore? (the updated vinewood exterior compatibility)
@Michael21107 Because while the mod is no longer available, the content of it is included with Map Updates
@Alex106 gotcha, couldn't it be renamed to map updates compatibility then?