12,566
152
12,566
152
About:
Improved Police & Response is an immersive mod which tends to Improve the police in many different ways while at the same time making the game more immersive. IP&R also attempts to improve the game world by making police spawn in the streets, change the whole response system, and more!
Requirements:
OpenIV
ScriptHookV (Only if you're using an optional file)
ScriptHookVDotNet (Only if you're using an optional file)
Links:
Discord Server
Features:
- Higher accuracy for NOOSE & Army Soldiers.
- Decreased accuracy for Security Guards.
- Crimes must be reported to the police before getting wanted.
- Additional Police cars within traffic.
- Additional Police pedestrians on the street.
- FIB response when you reach 3 stars or higher.
- Unused police vehicles will now spawn in pursuits.
- Certain DLC vehicles like the Valkyrie will be used in pursuits.
- Certain DLC weapons will be used by police officers.
- Recognition System! (Optional -> DO NOT USE WITH EVOLVED POLICE RESPONSE)
- Juggernaut System! (Optional)
- Army when you reach 5 stars! (Optional)
- Dont Writhe System! (Optional)
Planned Features:
- Police Stops around the map (Optional).
- Removal of "sixth sense".
- Police Patrols on foot.
And More!
Installation:
Automatic Installation:
1. Make sure you have met the requirements to install this mod.
2. Extract the .oiv file and run it.
3. Enjoy!
Manual Installation:
1. Make sure you have met the requirements to install this mod.
2. Open OpenIV
3. Go to common.rpf (in OpenIV) and import "data" folder from this archive.
4. Go to update\update.rpf and import "x64" & "common" folder from this archive.
5. Enjoy!
Recommended Mods:
Evolved Police Response (EPR)
Realism Dispatch Enhanced
Enhanced Native Trainer
Changelog:
Version 0.15:
- Improved Stealth Behaviour
- Reduced Police Patrols on Roads
- Numerous Tweaks to Dispatchtuning.ymt to make it harder to escape, includes:
- Increased Search Radius
- Increased Spawn Time (To balance out increased search radius)
- Increased Despawn Time (Wont despawn as fast)
- Works with latest GTA V Version
(Mostly a filler update, HUGE update coming soon!)
Version 0.14 HOTFIX:
- Fixed Automatic Installer not working.
Version 0.14:
- NOOSE now spawns with Carbine Rifle MK 2 with a Holo-Rifle.
- Army now spawns with a Service Carbine.
- Additional changes to police loadouts. (Flashlight addition on certain weapons, changes to modifications, DLC weapons are now actively being used, etc...)
- Patrol vehicles are now less occuring in Medium & High density areas.
- Removed Female Cops from certain road blocks that happen at 3 stars or above.
- Improved combat behaviour of Army peds as they did not feel "strong" enough.
- Updated dispatch times.
- Police now primarily look for you at your last known location.
- Rewritten Recognition System to allow me to implement certain features more easily. (Recognition System is optional)
- Added License Plate Detection to Recognition System.
- Added Player Detection to Recognition System.
- Added 'Character Based Detection' to Recognition System. (Now your character is saved, instead of the player itself. Means you won't be 'on the run' on another character if you are on your current one)
- Made it so if you were recognized, you now gain back your original wanted level from when you were last recognized.
- Made it so Juggernauts (in the Optional Juggernaut System) no longer fall from the air and now spawn properly.
- Improved Juggernauts AI. (They no longer shoot at walls, and actively try to get sight of you to shoot you)
- Updated Optional Army At 5 Stars to work with the latest IP&R Version.
There are a lot more changes that I might have forgot due to me being absent for about a month.
Version 0.13 HOTFIX2:
- Fixed crash issue. (Due to XML error in dispatch.meta)
Version 0.13 HOTFIX:
- Recognition System Fix for police being able to recognise player even if dead.
- Recognition System Fix for police being able to recognise player if in combat.
- Recognition System Fix for spelling errors within the text.
Version 0.13:
- New Recognition System. (Optional)
- New Dont Writhe System. (Optional)
- Updated all script files to use SHVDN3 instead of SHVDN2.
- Updated Juggernaut System to have improved notifications.
- Improved Juggernaut System to have less delays.
- Removed unnecessary notifications from Juggernaut System.
- Fixed NOOSE falling out of helicopters.
- Police now no longer spawns in "Poor" regions. -> More opportunities for crime in "Poor" Regions.
- Police now spawns less in "Medium" regions.
- Female Police now no longer spawns after you've reached 3 wanted stars or higher. (Due to there not being a police vest variant, lmk if there is on 5Forums)
- Added in so all cops now have a flashlight on their weapons. (Only some cops had it)
- Updated "Optional Army at 5 Stars" to use the annihilator helicopter as well.
Version 0.12:
- New Juggernaut System. (Optional)
- Added in new vehicles for police pursuits and patrols.
- Updated Army At 5 Stars Optional.
- Additional Police during Pursuits.
- Updated Police Loadout.
- Updated vehicles.meta to allow for additional vehicles to be used by cops.
- Added in female cops in patrols & pursuits.
- Added in the ability for FIB to spawn during pursuits in unmarked police cars.
- Removed stungun from police as it was pretty annoying.
- Fixed a bug where there would be "ghost" cars if you installed the "Army at 5 Stars" optional file.
Version 0.11:
- Added in new optional file: "Army At 5 Stars", adds in the army when you reach 5 stars wanted level.
- Police Wanted Level 1 now spawns in with a stungun.
- NOOSE & Army now both have sights & a flashlight on their carbine rifle.
- Police now has a flashlight on their pistol.
- Fixed a bug in the OpenIV Package that caused the combatbehaviour.meta to be installed in the wrong folder.
Version 0.10:
- Initial Release on 5Mods
Latest Version: 0.15
Do not re-use any of my mods / files without permission from myself (AidenDem).
Improved Police & Response is an immersive mod which tends to Improve the police in many different ways while at the same time making the game more immersive. IP&R also attempts to improve the game world by making police spawn in the streets, change the whole response system, and more!
Requirements:
OpenIV
ScriptHookV (Only if you're using an optional file)
ScriptHookVDotNet (Only if you're using an optional file)
Links:
Discord Server
Features:
- Higher accuracy for NOOSE & Army Soldiers.
- Decreased accuracy for Security Guards.
- Crimes must be reported to the police before getting wanted.
- Additional Police cars within traffic.
- Additional Police pedestrians on the street.
- FIB response when you reach 3 stars or higher.
- Unused police vehicles will now spawn in pursuits.
- Certain DLC vehicles like the Valkyrie will be used in pursuits.
- Certain DLC weapons will be used by police officers.
- Recognition System! (Optional -> DO NOT USE WITH EVOLVED POLICE RESPONSE)
- Juggernaut System! (Optional)
- Army when you reach 5 stars! (Optional)
- Dont Writhe System! (Optional)
Planned Features:
- Police Stops around the map (Optional).
- Removal of "sixth sense".
- Police Patrols on foot.
And More!
Installation:
Automatic Installation:
1. Make sure you have met the requirements to install this mod.
2. Extract the .oiv file and run it.
3. Enjoy!
Manual Installation:
1. Make sure you have met the requirements to install this mod.
2. Open OpenIV
3. Go to common.rpf (in OpenIV) and import "data" folder from this archive.
4. Go to update\update.rpf and import "x64" & "common" folder from this archive.
5. Enjoy!
Recommended Mods:
Evolved Police Response (EPR)
Realism Dispatch Enhanced
Enhanced Native Trainer
Changelog:
Version 0.15:
- Improved Stealth Behaviour
- Reduced Police Patrols on Roads
- Numerous Tweaks to Dispatchtuning.ymt to make it harder to escape, includes:
- Increased Search Radius
- Increased Spawn Time (To balance out increased search radius)
- Increased Despawn Time (Wont despawn as fast)
- Works with latest GTA V Version
(Mostly a filler update, HUGE update coming soon!)
Version 0.14 HOTFIX:
- Fixed Automatic Installer not working.
Version 0.14:
- NOOSE now spawns with Carbine Rifle MK 2 with a Holo-Rifle.
- Army now spawns with a Service Carbine.
- Additional changes to police loadouts. (Flashlight addition on certain weapons, changes to modifications, DLC weapons are now actively being used, etc...)
- Patrol vehicles are now less occuring in Medium & High density areas.
- Removed Female Cops from certain road blocks that happen at 3 stars or above.
- Improved combat behaviour of Army peds as they did not feel "strong" enough.
- Updated dispatch times.
- Police now primarily look for you at your last known location.
- Rewritten Recognition System to allow me to implement certain features more easily. (Recognition System is optional)
- Added License Plate Detection to Recognition System.
- Added Player Detection to Recognition System.
- Added 'Character Based Detection' to Recognition System. (Now your character is saved, instead of the player itself. Means you won't be 'on the run' on another character if you are on your current one)
- Made it so if you were recognized, you now gain back your original wanted level from when you were last recognized.
- Made it so Juggernauts (in the Optional Juggernaut System) no longer fall from the air and now spawn properly.
- Improved Juggernauts AI. (They no longer shoot at walls, and actively try to get sight of you to shoot you)
- Updated Optional Army At 5 Stars to work with the latest IP&R Version.
There are a lot more changes that I might have forgot due to me being absent for about a month.
Version 0.13 HOTFIX2:
- Fixed crash issue. (Due to XML error in dispatch.meta)
Version 0.13 HOTFIX:
- Recognition System Fix for police being able to recognise player even if dead.
- Recognition System Fix for police being able to recognise player if in combat.
- Recognition System Fix for spelling errors within the text.
Version 0.13:
- New Recognition System. (Optional)
- New Dont Writhe System. (Optional)
- Updated all script files to use SHVDN3 instead of SHVDN2.
- Updated Juggernaut System to have improved notifications.
- Improved Juggernaut System to have less delays.
- Removed unnecessary notifications from Juggernaut System.
- Fixed NOOSE falling out of helicopters.
- Police now no longer spawns in "Poor" regions. -> More opportunities for crime in "Poor" Regions.
- Police now spawns less in "Medium" regions.
- Female Police now no longer spawns after you've reached 3 wanted stars or higher. (Due to there not being a police vest variant, lmk if there is on 5Forums)
- Added in so all cops now have a flashlight on their weapons. (Only some cops had it)
- Updated "Optional Army at 5 Stars" to use the annihilator helicopter as well.
Version 0.12:
- New Juggernaut System. (Optional)
- Added in new vehicles for police pursuits and patrols.
- Updated Army At 5 Stars Optional.
- Additional Police during Pursuits.
- Updated Police Loadout.
- Updated vehicles.meta to allow for additional vehicles to be used by cops.
- Added in female cops in patrols & pursuits.
- Added in the ability for FIB to spawn during pursuits in unmarked police cars.
- Removed stungun from police as it was pretty annoying.
- Fixed a bug where there would be "ghost" cars if you installed the "Army at 5 Stars" optional file.
Version 0.11:
- Added in new optional file: "Army At 5 Stars", adds in the army when you reach 5 stars wanted level.
- Police Wanted Level 1 now spawns in with a stungun.
- NOOSE & Army now both have sights & a flashlight on their carbine rifle.
- Police now has a flashlight on their pistol.
- Fixed a bug in the OpenIV Package that caused the combatbehaviour.meta to be installed in the wrong folder.
Version 0.10:
- Initial Release on 5Mods
Latest Version: 0.15
Do not re-use any of my mods / files without permission from myself (AidenDem).
First Uploaded: April 14, 2023
Last Updated: 8 hours ago
Last Downloaded: 5 minutes ago
All Versions
124 Comments
More mods by AidenDem:
About:
Improved Police & Response is an immersive mod which tends to Improve the police in many different ways while at the same time making the game more immersive. IP&R also attempts to improve the game world by making police spawn in the streets, change the whole response system, and more!
Requirements:
OpenIV
ScriptHookV (Only if you're using an optional file)
ScriptHookVDotNet (Only if you're using an optional file)
Links:
Discord Server
Features:
- Higher accuracy for NOOSE & Army Soldiers.
- Decreased accuracy for Security Guards.
- Crimes must be reported to the police before getting wanted.
- Additional Police cars within traffic.
- Additional Police pedestrians on the street.
- FIB response when you reach 3 stars or higher.
- Unused police vehicles will now spawn in pursuits.
- Certain DLC vehicles like the Valkyrie will be used in pursuits.
- Certain DLC weapons will be used by police officers.
- Recognition System! (Optional -> DO NOT USE WITH EVOLVED POLICE RESPONSE)
- Juggernaut System! (Optional)
- Army when you reach 5 stars! (Optional)
- Dont Writhe System! (Optional)
Planned Features:
- Police Stops around the map (Optional).
- Removal of "sixth sense".
- Police Patrols on foot.
And More!
Installation:
Automatic Installation:
1. Make sure you have met the requirements to install this mod.
2. Extract the .oiv file and run it.
3. Enjoy!
Manual Installation:
1. Make sure you have met the requirements to install this mod.
2. Open OpenIV
3. Go to common.rpf (in OpenIV) and import "data" folder from this archive.
4. Go to update\update.rpf and import "x64" & "common" folder from this archive.
5. Enjoy!
Recommended Mods:
Evolved Police Response (EPR)
Realism Dispatch Enhanced
Enhanced Native Trainer
Changelog:
Version 0.15:
- Improved Stealth Behaviour
- Reduced Police Patrols on Roads
- Numerous Tweaks to Dispatchtuning.ymt to make it harder to escape, includes:
- Increased Search Radius
- Increased Spawn Time (To balance out increased search radius)
- Increased Despawn Time (Wont despawn as fast)
- Works with latest GTA V Version
(Mostly a filler update, HUGE update coming soon!)
Version 0.14 HOTFIX:
- Fixed Automatic Installer not working.
Version 0.14:
- NOOSE now spawns with Carbine Rifle MK 2 with a Holo-Rifle.
- Army now spawns with a Service Carbine.
- Additional changes to police loadouts. (Flashlight addition on certain weapons, changes to modifications, DLC weapons are now actively being used, etc...)
- Patrol vehicles are now less occuring in Medium & High density areas.
- Removed Female Cops from certain road blocks that happen at 3 stars or above.
- Improved combat behaviour of Army peds as they did not feel "strong" enough.
- Updated dispatch times.
- Police now primarily look for you at your last known location.
- Rewritten Recognition System to allow me to implement certain features more easily. (Recognition System is optional)
- Added License Plate Detection to Recognition System.
- Added Player Detection to Recognition System.
- Added 'Character Based Detection' to Recognition System. (Now your character is saved, instead of the player itself. Means you won't be 'on the run' on another character if you are on your current one)
- Made it so if you were recognized, you now gain back your original wanted level from when you were last recognized.
- Made it so Juggernauts (in the Optional Juggernaut System) no longer fall from the air and now spawn properly.
- Improved Juggernauts AI. (They no longer shoot at walls, and actively try to get sight of you to shoot you)
- Updated Optional Army At 5 Stars to work with the latest IP&R Version.
There are a lot more changes that I might have forgot due to me being absent for about a month.
Version 0.13 HOTFIX2:
- Fixed crash issue. (Due to XML error in dispatch.meta)
Version 0.13 HOTFIX:
- Recognition System Fix for police being able to recognise player even if dead.
- Recognition System Fix for police being able to recognise player if in combat.
- Recognition System Fix for spelling errors within the text.
Version 0.13:
- New Recognition System. (Optional)
- New Dont Writhe System. (Optional)
- Updated all script files to use SHVDN3 instead of SHVDN2.
- Updated Juggernaut System to have improved notifications.
- Improved Juggernaut System to have less delays.
- Removed unnecessary notifications from Juggernaut System.
- Fixed NOOSE falling out of helicopters.
- Police now no longer spawns in "Poor" regions. -> More opportunities for crime in "Poor" Regions.
- Police now spawns less in "Medium" regions.
- Female Police now no longer spawns after you've reached 3 wanted stars or higher. (Due to there not being a police vest variant, lmk if there is on 5Forums)
- Added in so all cops now have a flashlight on their weapons. (Only some cops had it)
- Updated "Optional Army at 5 Stars" to use the annihilator helicopter as well.
Version 0.12:
- New Juggernaut System. (Optional)
- Added in new vehicles for police pursuits and patrols.
- Updated Army At 5 Stars Optional.
- Additional Police during Pursuits.
- Updated Police Loadout.
- Updated vehicles.meta to allow for additional vehicles to be used by cops.
- Added in female cops in patrols & pursuits.
- Added in the ability for FIB to spawn during pursuits in unmarked police cars.
- Removed stungun from police as it was pretty annoying.
- Fixed a bug where there would be "ghost" cars if you installed the "Army at 5 Stars" optional file.
Version 0.11:
- Added in new optional file: "Army At 5 Stars", adds in the army when you reach 5 stars wanted level.
- Police Wanted Level 1 now spawns in with a stungun.
- NOOSE & Army now both have sights & a flashlight on their carbine rifle.
- Police now has a flashlight on their pistol.
- Fixed a bug in the OpenIV Package that caused the combatbehaviour.meta to be installed in the wrong folder.
Version 0.10:
- Initial Release on 5Mods
Latest Version: 0.15
Do not re-use any of my mods / files without permission from myself (AidenDem).
Improved Police & Response is an immersive mod which tends to Improve the police in many different ways while at the same time making the game more immersive. IP&R also attempts to improve the game world by making police spawn in the streets, change the whole response system, and more!
Requirements:
OpenIV
ScriptHookV (Only if you're using an optional file)
ScriptHookVDotNet (Only if you're using an optional file)
Links:
Discord Server
Features:
- Higher accuracy for NOOSE & Army Soldiers.
- Decreased accuracy for Security Guards.
- Crimes must be reported to the police before getting wanted.
- Additional Police cars within traffic.
- Additional Police pedestrians on the street.
- FIB response when you reach 3 stars or higher.
- Unused police vehicles will now spawn in pursuits.
- Certain DLC vehicles like the Valkyrie will be used in pursuits.
- Certain DLC weapons will be used by police officers.
- Recognition System! (Optional -> DO NOT USE WITH EVOLVED POLICE RESPONSE)
- Juggernaut System! (Optional)
- Army when you reach 5 stars! (Optional)
- Dont Writhe System! (Optional)
Planned Features:
- Police Stops around the map (Optional).
- Removal of "sixth sense".
- Police Patrols on foot.
And More!
Installation:
Automatic Installation:
1. Make sure you have met the requirements to install this mod.
2. Extract the .oiv file and run it.
3. Enjoy!
Manual Installation:
1. Make sure you have met the requirements to install this mod.
2. Open OpenIV
3. Go to common.rpf (in OpenIV) and import "data" folder from this archive.
4. Go to update\update.rpf and import "x64" & "common" folder from this archive.
5. Enjoy!
Recommended Mods:
Evolved Police Response (EPR)
Realism Dispatch Enhanced
Enhanced Native Trainer
Changelog:
Version 0.15:
- Improved Stealth Behaviour
- Reduced Police Patrols on Roads
- Numerous Tweaks to Dispatchtuning.ymt to make it harder to escape, includes:
- Increased Search Radius
- Increased Spawn Time (To balance out increased search radius)
- Increased Despawn Time (Wont despawn as fast)
- Works with latest GTA V Version
(Mostly a filler update, HUGE update coming soon!)
Version 0.14 HOTFIX:
- Fixed Automatic Installer not working.
Version 0.14:
- NOOSE now spawns with Carbine Rifle MK 2 with a Holo-Rifle.
- Army now spawns with a Service Carbine.
- Additional changes to police loadouts. (Flashlight addition on certain weapons, changes to modifications, DLC weapons are now actively being used, etc...)
- Patrol vehicles are now less occuring in Medium & High density areas.
- Removed Female Cops from certain road blocks that happen at 3 stars or above.
- Improved combat behaviour of Army peds as they did not feel "strong" enough.
- Updated dispatch times.
- Police now primarily look for you at your last known location.
- Rewritten Recognition System to allow me to implement certain features more easily. (Recognition System is optional)
- Added License Plate Detection to Recognition System.
- Added Player Detection to Recognition System.
- Added 'Character Based Detection' to Recognition System. (Now your character is saved, instead of the player itself. Means you won't be 'on the run' on another character if you are on your current one)
- Made it so if you were recognized, you now gain back your original wanted level from when you were last recognized.
- Made it so Juggernauts (in the Optional Juggernaut System) no longer fall from the air and now spawn properly.
- Improved Juggernauts AI. (They no longer shoot at walls, and actively try to get sight of you to shoot you)
- Updated Optional Army At 5 Stars to work with the latest IP&R Version.
There are a lot more changes that I might have forgot due to me being absent for about a month.
Version 0.13 HOTFIX2:
- Fixed crash issue. (Due to XML error in dispatch.meta)
Version 0.13 HOTFIX:
- Recognition System Fix for police being able to recognise player even if dead.
- Recognition System Fix for police being able to recognise player if in combat.
- Recognition System Fix for spelling errors within the text.
Version 0.13:
- New Recognition System. (Optional)
- New Dont Writhe System. (Optional)
- Updated all script files to use SHVDN3 instead of SHVDN2.
- Updated Juggernaut System to have improved notifications.
- Improved Juggernaut System to have less delays.
- Removed unnecessary notifications from Juggernaut System.
- Fixed NOOSE falling out of helicopters.
- Police now no longer spawns in "Poor" regions. -> More opportunities for crime in "Poor" Regions.
- Police now spawns less in "Medium" regions.
- Female Police now no longer spawns after you've reached 3 wanted stars or higher. (Due to there not being a police vest variant, lmk if there is on 5Forums)
- Added in so all cops now have a flashlight on their weapons. (Only some cops had it)
- Updated "Optional Army at 5 Stars" to use the annihilator helicopter as well.
Version 0.12:
- New Juggernaut System. (Optional)
- Added in new vehicles for police pursuits and patrols.
- Updated Army At 5 Stars Optional.
- Additional Police during Pursuits.
- Updated Police Loadout.
- Updated vehicles.meta to allow for additional vehicles to be used by cops.
- Added in female cops in patrols & pursuits.
- Added in the ability for FIB to spawn during pursuits in unmarked police cars.
- Removed stungun from police as it was pretty annoying.
- Fixed a bug where there would be "ghost" cars if you installed the "Army at 5 Stars" optional file.
Version 0.11:
- Added in new optional file: "Army At 5 Stars", adds in the army when you reach 5 stars wanted level.
- Police Wanted Level 1 now spawns in with a stungun.
- NOOSE & Army now both have sights & a flashlight on their carbine rifle.
- Police now has a flashlight on their pistol.
- Fixed a bug in the OpenIV Package that caused the combatbehaviour.meta to be installed in the wrong folder.
Version 0.10:
- Initial Release on 5Mods
Latest Version: 0.15
Do not re-use any of my mods / files without permission from myself (AidenDem).
First Uploaded: April 14, 2023
Last Updated: 8 hours ago
Last Downloaded: 5 minutes ago
@AidenDem Thanks for the tip, I'll give it a try
Installed your other mod and everything is working great. I did notice that some of the cars were like going slow, then sped up and continued this pattern for a bit, and one drove into a wall. I did have ignored by everyone and never wanted on so I'll test without. Other than that it works great with the other mods to make the police feel more realistic
@AidenDem Ok so for some reason my officers in cars drive around in circles continuously, or drive into walls and stay there or are parked on the sidewalk. I have your mod along with better chases+ and pull me over. are there any known issues of incompatibility or is there a setting I need to adjust?
@KoolzBruh242 It might be due to incompatibilities, though I think you might be confusing this mod with my other mod. (Evolved Police Response) As that mod has a known bug with the police patrols causing officers to drive around in circles for some reason. Please make sure you are talking about this mod.
@AidenDem yea I accidentally posted under this one but it was the evolved police that had them driving in circles, but when I use IP&R I don't see any police patrolling like that. With EPR I only see them walking around at the beach area but not the city. I'll give IP&R another shot and see how it goes while I go through my mods to see if there was something I missed. Appreciate your responses to help
@AidenDem Absolutely love the mod bro, as for now i only found one problem in the recognition system script that even after you get busted, cops are still after you, so just as you're walking out the policestation after getting busted, i get the stars back rightaway. It's not something that would make me rate the mod badly, as i'm sure it's something not so difficult to fix :)
5 Star mod anyways
@AidenDem, sir there's an akward bug with the recognition system, after you get arrested by the police, the recognized status does not dissapear and player gets instantly a wanted level as soon as it spawns outside the police station. I don't know if you still work on this mod, but please check out this bug.
@nooTy- Thanks for the positive feedback, for the recognition system: Please use Evolved Police Responses instead as it is a continuation of the Recognition System script! There the bug is fixed!
@Superbos88 Please do not use the recognition system, use Evolved Police Responses instead! It's also a mod made by me and it is an updated version of the 'recognition system' script. It addresses that bug as well.
F.Y.I: This mod will be updated in about 1-2 weeks with a minor patch update (0.14.1) to fix a crashing issue.
@AidenDem Ah, ok.. thank you bro :)
Is there any difference between installing the mod in the root folder or inside the mods folder? Does it work the same way?
@Falleiro There's no difference at all, though the reason people always say to install in your mods folder is because otherwise it overwrites original game files, preventing you from being able to return to the vanilla game without reinstalling the game.
great mod just one problem tho, whenever i enable never wanted from menyoo it doesnt really work cus of ur mod everytime im seen with a weapon or shooting shit i get wanted any way to fix that ?
is this will overwritten the RDE's meta and setting in mods file? i've think it may can broke the game,and should install this before or after installed the RDE?
and will this mod may conflicted with LSPDFR?
This mod crashes the game on latest version.. do not install.
@GsTMKE Pretty sure it's a menyoo problem, try another trainer and see if that works.
@Ouredfinest If you install RDE after this mod, it will overwrite most of the mod's files. Though I recocmmend you still install it like this (First my mod, then RDE) to prevent possible game crashes.
@m1ke510a You probably have installed the mod incorrectly or have somehow broken your RPF files through a GTA update. Mod still works completely fine for me on the latest version of GTA 5. Please ensure you have installed everything correctly before making a review and coming to conclusions, ensure you also don't have any possible incompatibilities such as other police enhancing mods (RDE, etc...), however if you do have other police enhancing mods: Install my mod first, then the other mods to prevent possible incompatibilities.
Yo, after a little while with this + Recommended mods, the game crashes when i have a wanted level. Are there any known issues with this combo of mods?
@nZkSovietOnion It seems that one of the recommended mods might have had an update that conflicts with improved police & response. I'll check it out and release a bugfix update if needed.
@AidenDem I also have crashing problem. I was driving around the map without a wanted level when the game crashed. I also installed the mods from recommend mod list. The Evolved Police Response mod worked but I crashed when I had a wanted so I removed it and and installed the other mod Rebalanced Dispatch Enhanced it too crashed one me twice. In Rebalanced Dispatch Enhanced mod the mod works but later in the game I crashed. I didn't have a active wanted level when I crashed with this mod and the Rebalanced Dispatch Enhanced mod are active. Is there a fix?
@gamersguy123 I'll look into it, Evolved Police Response doesn't have any past known crashing problems so I doubt it's that, I'm pretty sure there's an issue with this mod on the latest version of GTA 5.
I'll release a fix as soon as possible, though RDE might have some incompatibilities with its latest 4.0 update as I haven't tested compatibility yet with this mod.