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Open-source and lore-friendly alternative to Open All Interiors script.
Installation: simply extract both ASI and ini files inside the game's root directory (where you have installed GTA:V, not inside the "scripts" folder).
It does not include the latest online interiors (from MPmaps), but it does include various optimizations for low-end hardware and story mode compatibility.
This mod is not compatibile with MPmaps, disable them before installing.
Use the INI to configure it to your liking (enable blips, disable specific interiors...) and use the F3 key (while not in the pause menu) to toggle blips on or off.
If you have completed the game but still want interiors like Vangelico and Lester's Factory to be open, disable the "StoryCompatibility" option inside the INI.
To disable blips for online interiors change the "BlipsOnlineApartments" option to "false" inside the INI.
Key bindings can be changed inside the INI using MS virtual keycodes.
Requires ScriptHookV
v1.4.1 - Changelog: Fixed mission compatibility.
v1.4 - Changelog: Fixed crashes and teleports, general improvements. Thanks for the feedback!
v1.3 - Changelog: The key to toggle blips can now be changed inside the INI using MS virtual keycodes. Interior streaming has been greatly improved and many bugs were fixed.
v1.2 - Changelog:
Interiors added:
Low-end Apartments (teleport, already enabled in SP map)
13 Medium Apartments (teleport, already enabled in SP map)
17 High-end Apartments (teleport, already enabled in SP map)
FIB building floors 47, 49, 53 (teleport inside lobby elevators)
Los Santos County Coroner Office (teleport)
Union Depository Vault (teleport inside UN Parking)
Humane Lab's lower floor (teleport)
Solomon's Office (teleport)
The Motor Motel Room (teleport)
Ace Liquor
Misc:
Simeon's Showroom Office
"Imagineering room" inside the LifeInvader building
Removed the grate at the entrance of the Humane Labs cooling tunnels
New entrance at the Clucking Bell Farms
LSPD Auto Impound Gate
Mission Row Impound Lot
FIB lobby elevators
Vinewood Hills Garage
Vagos doors near the beach
Pier 400 Gates
Garage in front of "Alpha Mail Couriers"
Stab City Trailer
New Functionalities:
Blip Toggle in-game (F3 to activate while NOT in pause menu)
Story compatibility can now be disabled (Vangelico will remain open after the heist etc.)
Story blips and online apartments blips can be disabled separately (enabled by default)
Improved compatibility with missions & story mode
Updated natives and optimized code
Fixed numerous bugs
v1.1 - Changelog: Added blips and INI config. All interiors and blips can be disabled via INI. Disabled interiors won't show blips on the map.
Safehouses (unlocked for everyone):
1. Clinton Residence (Franklin's Aunt House)
2. 3671 Whispymound Drive (Franklin's Mansion)
3. Michael's House
4. Trevor's Trailer
Mission Interiors:
1. Premium Deluxe Motorsport (Simeon's Showroom) & Office
2. Lester's House
3. Darnell Bros. Factory (Leaster's Factory)
4. Lifeinvader Office & Imagineering room
5. Floyd's Apartment
6. Vangelico Jewelry Store
7. Max Renda Construction Site
8. FIB Lobby & floors 47, 49, 53 (teleport inside lobby elevators)
9. Hayes Autos Chopshop (Devin Weston's Chop Shop)
10. Tequi-la-la
11. Maze Bank Arena (Fame or Shame)
12. Clucking Bell Farms
13. Grand Banks Steel Foundry
14. Epsilon Encounter Room
15. Harvey Molina's Apartment (Janitor's House)
16. O'Neil Ranch
17. Rogers Salvage & Scrap (Scrapyard)
18. Humane Lab & lower floor (teleport)
19. Omega's Garage
20. Blaine County Savings Bank
21. Dignity Yacht
22. SS Bulker Container Ship
23. Union Depository Vault (teleport inside UN Parking)
24. Union Depository Parking
25. Raven Slaughterhouse
26. Solomon's Office (teleport)
27. Ace Liquor (Meth lab)
28. Los Santos County Coroner Office (teleport)
29. The Motor Motel Room (teleport)
Unused Interiors:
1. Paleto Bay Sheriff's Office
2. Sandy Shores Sheriff's Office
3. Mission Row Police Station Captain's Office & Armery
4. North Yankton Surveillance Room
5. Pacific Standard Public Deposit Bank Vault
6. Fleeca Banks Vaults
Online Interiors (MPmap is NOT loaded for these):
1. 9 Low-end Apartments (teleport)
2. 13 Medium Apartments (teleport)
3. 17 High-end Apartments (teleport)
Misc:
1. Los Santos Naval Port Gates (Merryweather's Dock)
2. Vanilla Unicorn Back Door
3. Pier 400 Gates
4. Garage Near Union Depository
5. Garage in front of "Alpha Mail Couriers"
6. Impound Lot (Mission Row)
7. Vinewood Hills Garage
8. Stab City Trailer
9. Vagos doors near the beach
10. LSPD Auto Impound Gate
Total: 88
Full Map
Source on GitHub
If you find a bug leave a comment and I'll try to fix it, feedback is always appreciated.
Installation: simply extract both ASI and ini files inside the game's root directory (where you have installed GTA:V, not inside the "scripts" folder).
It does not include the latest online interiors (from MPmaps), but it does include various optimizations for low-end hardware and story mode compatibility.
This mod is not compatibile with MPmaps, disable them before installing.
Use the INI to configure it to your liking (enable blips, disable specific interiors...) and use the F3 key (while not in the pause menu) to toggle blips on or off.
If you have completed the game but still want interiors like Vangelico and Lester's Factory to be open, disable the "StoryCompatibility" option inside the INI.
To disable blips for online interiors change the "BlipsOnlineApartments" option to "false" inside the INI.
Key bindings can be changed inside the INI using MS virtual keycodes.
Requires ScriptHookV
v1.4.1 - Changelog: Fixed mission compatibility.
v1.4 - Changelog: Fixed crashes and teleports, general improvements. Thanks for the feedback!
v1.3 - Changelog: The key to toggle blips can now be changed inside the INI using MS virtual keycodes. Interior streaming has been greatly improved and many bugs were fixed.
v1.2 - Changelog:
Interiors added:
Low-end Apartments (teleport, already enabled in SP map)
13 Medium Apartments (teleport, already enabled in SP map)
17 High-end Apartments (teleport, already enabled in SP map)
FIB building floors 47, 49, 53 (teleport inside lobby elevators)
Los Santos County Coroner Office (teleport)
Union Depository Vault (teleport inside UN Parking)
Humane Lab's lower floor (teleport)
Solomon's Office (teleport)
The Motor Motel Room (teleport)
Ace Liquor
Misc:
Simeon's Showroom Office
"Imagineering room" inside the LifeInvader building
Removed the grate at the entrance of the Humane Labs cooling tunnels
New entrance at the Clucking Bell Farms
LSPD Auto Impound Gate
Mission Row Impound Lot
FIB lobby elevators
Vinewood Hills Garage
Vagos doors near the beach
Pier 400 Gates
Garage in front of "Alpha Mail Couriers"
Stab City Trailer
New Functionalities:
Blip Toggle in-game (F3 to activate while NOT in pause menu)
Story compatibility can now be disabled (Vangelico will remain open after the heist etc.)
Story blips and online apartments blips can be disabled separately (enabled by default)
Improved compatibility with missions & story mode
Updated natives and optimized code
Fixed numerous bugs
v1.1 - Changelog: Added blips and INI config. All interiors and blips can be disabled via INI. Disabled interiors won't show blips on the map.
Safehouses (unlocked for everyone):
1. Clinton Residence (Franklin's Aunt House)
2. 3671 Whispymound Drive (Franklin's Mansion)
3. Michael's House
4. Trevor's Trailer
Mission Interiors:
1. Premium Deluxe Motorsport (Simeon's Showroom) & Office
2. Lester's House
3. Darnell Bros. Factory (Leaster's Factory)
4. Lifeinvader Office & Imagineering room
5. Floyd's Apartment
6. Vangelico Jewelry Store
7. Max Renda Construction Site
8. FIB Lobby & floors 47, 49, 53 (teleport inside lobby elevators)
9. Hayes Autos Chopshop (Devin Weston's Chop Shop)
10. Tequi-la-la
11. Maze Bank Arena (Fame or Shame)
12. Clucking Bell Farms
13. Grand Banks Steel Foundry
14. Epsilon Encounter Room
15. Harvey Molina's Apartment (Janitor's House)
16. O'Neil Ranch
17. Rogers Salvage & Scrap (Scrapyard)
18. Humane Lab & lower floor (teleport)
19. Omega's Garage
20. Blaine County Savings Bank
21. Dignity Yacht
22. SS Bulker Container Ship
23. Union Depository Vault (teleport inside UN Parking)
24. Union Depository Parking
25. Raven Slaughterhouse
26. Solomon's Office (teleport)
27. Ace Liquor (Meth lab)
28. Los Santos County Coroner Office (teleport)
29. The Motor Motel Room (teleport)
Unused Interiors:
1. Paleto Bay Sheriff's Office
2. Sandy Shores Sheriff's Office
3. Mission Row Police Station Captain's Office & Armery
4. North Yankton Surveillance Room
5. Pacific Standard Public Deposit Bank Vault
6. Fleeca Banks Vaults
Online Interiors (MPmap is NOT loaded for these):
1. 9 Low-end Apartments (teleport)
2. 13 Medium Apartments (teleport)
3. 17 High-end Apartments (teleport)
Misc:
1. Los Santos Naval Port Gates (Merryweather's Dock)
2. Vanilla Unicorn Back Door
3. Pier 400 Gates
4. Garage Near Union Depository
5. Garage in front of "Alpha Mail Couriers"
6. Impound Lot (Mission Row)
7. Vinewood Hills Garage
8. Stab City Trailer
9. Vagos doors near the beach
10. LSPD Auto Impound Gate
Total: 88
Full Map
Source on GitHub
If you find a bug leave a comment and I'll try to fix it, feedback is always appreciated.
First Uploaded: November 23, 2023
Last Updated: January 05, 2024
Last Downloaded: 18 minutes ago
All Versions
188 Comments
More mods by SuleMareVientu:
Open-source and lore-friendly alternative to Open All Interiors script.
Installation: simply extract both ASI and ini files inside the game's root directory (where you have installed GTA:V, not inside the "scripts" folder).
It does not include the latest online interiors (from MPmaps), but it does include various optimizations for low-end hardware and story mode compatibility.
This mod is not compatibile with MPmaps, disable them before installing.
Use the INI to configure it to your liking (enable blips, disable specific interiors...) and use the F3 key (while not in the pause menu) to toggle blips on or off.
If you have completed the game but still want interiors like Vangelico and Lester's Factory to be open, disable the "StoryCompatibility" option inside the INI.
To disable blips for online interiors change the "BlipsOnlineApartments" option to "false" inside the INI.
Key bindings can be changed inside the INI using MS virtual keycodes.
Requires ScriptHookV
v1.4.1 - Changelog: Fixed mission compatibility.
v1.4 - Changelog: Fixed crashes and teleports, general improvements. Thanks for the feedback!
v1.3 - Changelog: The key to toggle blips can now be changed inside the INI using MS virtual keycodes. Interior streaming has been greatly improved and many bugs were fixed.
v1.2 - Changelog:
Interiors added:
Low-end Apartments (teleport, already enabled in SP map)
13 Medium Apartments (teleport, already enabled in SP map)
17 High-end Apartments (teleport, already enabled in SP map)
FIB building floors 47, 49, 53 (teleport inside lobby elevators)
Los Santos County Coroner Office (teleport)
Union Depository Vault (teleport inside UN Parking)
Humane Lab's lower floor (teleport)
Solomon's Office (teleport)
The Motor Motel Room (teleport)
Ace Liquor
Misc:
Simeon's Showroom Office
"Imagineering room" inside the LifeInvader building
Removed the grate at the entrance of the Humane Labs cooling tunnels
New entrance at the Clucking Bell Farms
LSPD Auto Impound Gate
Mission Row Impound Lot
FIB lobby elevators
Vinewood Hills Garage
Vagos doors near the beach
Pier 400 Gates
Garage in front of "Alpha Mail Couriers"
Stab City Trailer
New Functionalities:
Blip Toggle in-game (F3 to activate while NOT in pause menu)
Story compatibility can now be disabled (Vangelico will remain open after the heist etc.)
Story blips and online apartments blips can be disabled separately (enabled by default)
Improved compatibility with missions & story mode
Updated natives and optimized code
Fixed numerous bugs
v1.1 - Changelog: Added blips and INI config. All interiors and blips can be disabled via INI. Disabled interiors won't show blips on the map.
Safehouses (unlocked for everyone):
1. Clinton Residence (Franklin's Aunt House)
2. 3671 Whispymound Drive (Franklin's Mansion)
3. Michael's House
4. Trevor's Trailer
Mission Interiors:
1. Premium Deluxe Motorsport (Simeon's Showroom) & Office
2. Lester's House
3. Darnell Bros. Factory (Leaster's Factory)
4. Lifeinvader Office & Imagineering room
5. Floyd's Apartment
6. Vangelico Jewelry Store
7. Max Renda Construction Site
8. FIB Lobby & floors 47, 49, 53 (teleport inside lobby elevators)
9. Hayes Autos Chopshop (Devin Weston's Chop Shop)
10. Tequi-la-la
11. Maze Bank Arena (Fame or Shame)
12. Clucking Bell Farms
13. Grand Banks Steel Foundry
14. Epsilon Encounter Room
15. Harvey Molina's Apartment (Janitor's House)
16. O'Neil Ranch
17. Rogers Salvage & Scrap (Scrapyard)
18. Humane Lab & lower floor (teleport)
19. Omega's Garage
20. Blaine County Savings Bank
21. Dignity Yacht
22. SS Bulker Container Ship
23. Union Depository Vault (teleport inside UN Parking)
24. Union Depository Parking
25. Raven Slaughterhouse
26. Solomon's Office (teleport)
27. Ace Liquor (Meth lab)
28. Los Santos County Coroner Office (teleport)
29. The Motor Motel Room (teleport)
Unused Interiors:
1. Paleto Bay Sheriff's Office
2. Sandy Shores Sheriff's Office
3. Mission Row Police Station Captain's Office & Armery
4. North Yankton Surveillance Room
5. Pacific Standard Public Deposit Bank Vault
6. Fleeca Banks Vaults
Online Interiors (MPmap is NOT loaded for these):
1. 9 Low-end Apartments (teleport)
2. 13 Medium Apartments (teleport)
3. 17 High-end Apartments (teleport)
Misc:
1. Los Santos Naval Port Gates (Merryweather's Dock)
2. Vanilla Unicorn Back Door
3. Pier 400 Gates
4. Garage Near Union Depository
5. Garage in front of "Alpha Mail Couriers"
6. Impound Lot (Mission Row)
7. Vinewood Hills Garage
8. Stab City Trailer
9. Vagos doors near the beach
10. LSPD Auto Impound Gate
Total: 88
Full Map
Source on GitHub
If you find a bug leave a comment and I'll try to fix it, feedback is always appreciated.
Installation: simply extract both ASI and ini files inside the game's root directory (where you have installed GTA:V, not inside the "scripts" folder).
It does not include the latest online interiors (from MPmaps), but it does include various optimizations for low-end hardware and story mode compatibility.
This mod is not compatibile with MPmaps, disable them before installing.
Use the INI to configure it to your liking (enable blips, disable specific interiors...) and use the F3 key (while not in the pause menu) to toggle blips on or off.
If you have completed the game but still want interiors like Vangelico and Lester's Factory to be open, disable the "StoryCompatibility" option inside the INI.
To disable blips for online interiors change the "BlipsOnlineApartments" option to "false" inside the INI.
Key bindings can be changed inside the INI using MS virtual keycodes.
Requires ScriptHookV
v1.4.1 - Changelog: Fixed mission compatibility.
v1.4 - Changelog: Fixed crashes and teleports, general improvements. Thanks for the feedback!
v1.3 - Changelog: The key to toggle blips can now be changed inside the INI using MS virtual keycodes. Interior streaming has been greatly improved and many bugs were fixed.
v1.2 - Changelog:
Interiors added:
Low-end Apartments (teleport, already enabled in SP map)
13 Medium Apartments (teleport, already enabled in SP map)
17 High-end Apartments (teleport, already enabled in SP map)
FIB building floors 47, 49, 53 (teleport inside lobby elevators)
Los Santos County Coroner Office (teleport)
Union Depository Vault (teleport inside UN Parking)
Humane Lab's lower floor (teleport)
Solomon's Office (teleport)
The Motor Motel Room (teleport)
Ace Liquor
Misc:
Simeon's Showroom Office
"Imagineering room" inside the LifeInvader building
Removed the grate at the entrance of the Humane Labs cooling tunnels
New entrance at the Clucking Bell Farms
LSPD Auto Impound Gate
Mission Row Impound Lot
FIB lobby elevators
Vinewood Hills Garage
Vagos doors near the beach
Pier 400 Gates
Garage in front of "Alpha Mail Couriers"
Stab City Trailer
New Functionalities:
Blip Toggle in-game (F3 to activate while NOT in pause menu)
Story compatibility can now be disabled (Vangelico will remain open after the heist etc.)
Story blips and online apartments blips can be disabled separately (enabled by default)
Improved compatibility with missions & story mode
Updated natives and optimized code
Fixed numerous bugs
v1.1 - Changelog: Added blips and INI config. All interiors and blips can be disabled via INI. Disabled interiors won't show blips on the map.
Safehouses (unlocked for everyone):
1. Clinton Residence (Franklin's Aunt House)
2. 3671 Whispymound Drive (Franklin's Mansion)
3. Michael's House
4. Trevor's Trailer
Mission Interiors:
1. Premium Deluxe Motorsport (Simeon's Showroom) & Office
2. Lester's House
3. Darnell Bros. Factory (Leaster's Factory)
4. Lifeinvader Office & Imagineering room
5. Floyd's Apartment
6. Vangelico Jewelry Store
7. Max Renda Construction Site
8. FIB Lobby & floors 47, 49, 53 (teleport inside lobby elevators)
9. Hayes Autos Chopshop (Devin Weston's Chop Shop)
10. Tequi-la-la
11. Maze Bank Arena (Fame or Shame)
12. Clucking Bell Farms
13. Grand Banks Steel Foundry
14. Epsilon Encounter Room
15. Harvey Molina's Apartment (Janitor's House)
16. O'Neil Ranch
17. Rogers Salvage & Scrap (Scrapyard)
18. Humane Lab & lower floor (teleport)
19. Omega's Garage
20. Blaine County Savings Bank
21. Dignity Yacht
22. SS Bulker Container Ship
23. Union Depository Vault (teleport inside UN Parking)
24. Union Depository Parking
25. Raven Slaughterhouse
26. Solomon's Office (teleport)
27. Ace Liquor (Meth lab)
28. Los Santos County Coroner Office (teleport)
29. The Motor Motel Room (teleport)
Unused Interiors:
1. Paleto Bay Sheriff's Office
2. Sandy Shores Sheriff's Office
3. Mission Row Police Station Captain's Office & Armery
4. North Yankton Surveillance Room
5. Pacific Standard Public Deposit Bank Vault
6. Fleeca Banks Vaults
Online Interiors (MPmap is NOT loaded for these):
1. 9 Low-end Apartments (teleport)
2. 13 Medium Apartments (teleport)
3. 17 High-end Apartments (teleport)
Misc:
1. Los Santos Naval Port Gates (Merryweather's Dock)
2. Vanilla Unicorn Back Door
3. Pier 400 Gates
4. Garage Near Union Depository
5. Garage in front of "Alpha Mail Couriers"
6. Impound Lot (Mission Row)
7. Vinewood Hills Garage
8. Stab City Trailer
9. Vagos doors near the beach
10. LSPD Auto Impound Gate
Total: 88
Full Map
Source on GitHub
If you find a bug leave a comment and I'll try to fix it, feedback is always appreciated.
First Uploaded: November 23, 2023
Last Updated: January 05, 2024
Last Downloaded: 18 minutes ago
@dustyblues The mod should work fine with mp peds
@SuleMareVientu Very cool mod! A hate MPmaps and this is a perfect solution. Though I have one problem with it, do you have an idea why all the doors of low-end and mid-end apartments are closed? I can enter inside the marker but then I am stuck inside the corridor with a static door.
@SuleMareVientu I don't usually enable mp maps, likely because even if the game is vanilla, it will crash at any loadscreen. And yeah, there's an issue on the first mission "Franklin and Lamar", it started when I finished the racing section with Lamar, the Union Depository became like it's an LOD or something, then at Simeon's Showroom after the cutscene, the everyone started to fall underground because of no collision. When I barely finished the entire mission, every interior is now inaccessible or you'll just fall through the ground. I hope you fix that
@SuleMareVientu Your update makes the problem solved that I mentioned before. But It makes another issue. After Michael& Trevor prologue, ①Lamar&Franklin finished race(https://ibb.co/mvy53yS) and ②they reach the Simon's garage(https://ibb.co/84CByYx, https://ibb.co/WtfdcDJ) Of course , I am very happy to play your mod after prologue&first mission
@GTATrilogyGames @hwakma Issues should have been addressed in this hotfix. If you don't see version 1.4.1 here you can get it on github before it gets approved. Let me now if you still encounter problems.
https://github.com/SuleMareVientu/InteriorsV-ScriptHookV/releases/download/1.4.1/InteriorsV.zip
@le__AK Your issue should also be fixed now, check the previous comment, thanks.
@SuleMareVientu This hotfix is great, I will test it out. I hope that add free movement in safehouses in the next update
@SuleMareVientu it does work now! thanks heapss, looking forward for more updates~
@SuleMareVientu Thank you for the update :) unfortunatly it doesn't solve the static door problem.
@le__AK can you send a screenshot of what's happening precisely? Thanks
Hi @SuleMareVientu could You update/ create new version Working Burger Shot 2.0 https://www.gta5-mods.com/scripts/working-burger-shot
@SuleMareVientu
Is there any chance for this mod to include bunker hatches?
@SuleMareVientu do You plan make hause, Tequi-la-la interiors usable/functional? Like shawer, drink (whatever in hause got), smoke.
Do You plan add Bahama Mamas interior?
Regards
@SuleMareVientu thank you for the update!!
However, the interior loading when saving the game with phone is broken again, when you load the game the character falls down from the building and dies.
latest version working fine regarding this problem is v1.2
Regards,
@SuleMareVientu Oh, Issues I mentioned solved completely. Thank you so much
The best interior mod that exists. I now enjoy many interiors with 60-70fps stable, other mods would bring them down to 25fps :(
Thank you very much!
@SuleMareVientu Mod is working really well but one thing if you don´t mind. The dignity yacht; I have some missions there with an mp character. The interiors are open but the lod textures are still on and it looks kinda messy, even all the doors are working the textures are still there.
vangelico scenario not spawning?
@SuleMareVientu Now this mod has literally no issues at all, thanks for that. But can you add more story interiors like Dr. Freelander's Office, Martin Madarazzo's House and so on? And I hope you add free movement to interiors that are missing it like safehouses. I REALLY hope that I'm not bothering you
is this include the Lost MC interior?