10,106
139
10,106
139
Basically its gang mod, but it was made by me from scratch.
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
First Uploaded: June 23, 2023
Last Updated: January 08, 2024
Last Downloaded: 31 minutes ago
All Versions
143 Comments
Basically its gang mod, but it was made by me from scratch.
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
First Uploaded: June 23, 2023
Last Updated: January 08, 2024
Last Downloaded: 31 minutes ago
It's normal that my game crashes after 15-20 minutes with LS gangsta mod?
Same for me, after 10-15 min the image freezes and the game crashes...
too bad, the mod is great !
I don't understand, sometimes I can play for an hour without crashing and sometimes I crash after 10 minutes. Perhaps there is an event that is triggered which causes the game to crash?
Good mod, but after a few minutes of playtime my game freeze :(
Is this compatible with Gangs & Turf?
@Starfox1993 i think it should be
Cool. Thank you
very nice mod ;)
Haven't installed this, but from the looks of it you can't join a gang a s Franklin, is that right? would be dope to be able to do it without changing the player.
@thalilmythos when joining a gang, press "Your own character" item in the menu
@RUSMarkB Thanks for the update! Btw. Hands down best the GTA V gang mod ever!
cool
Hell yeah, happy to see a new update fo this 🤝🔥
@RUSMarkB when we want to leave the gang, therefore stop the mod, we lose all our weapons. Is this normal or is it a bug?
@BubulleTeam thats normal, but maybe someday i will add saving player's weapons. And unfortunately i wont be online often from now on
Is there a way to save the zones you took over?
Absolutely fantastic mod, though I notice some issues:
- Gang members way to trigger happy, very chaotic map, shootouts happening every 30 seconds with more than 6 people
- Gang members suddenly swap to another gang in the middle of gameplay
- When playing as a gang member, you have no cash? So if you rob a store or people, you cant really hold cash it seems.
Other than that, fantastic addition :)
how can i save my progress?
Whenever I select anything from the interaction menu, it crashes and disappears, leaving only the banner visible. Subsequently, I am unable to reopen the menu. This only happens when show_territories is set to false.
I'm not saving the gangsters' progress. Every time I restart the game the territories are reset to zero. That is, I captured all the territories, but they reset to the original. At the same time, all the rest of the progress of GTA 5 was saved.