84,908
508
84,908
508
Real weapons ported from Call of Duty Modern Warfare Remastered (For Now).
Models by: Infinity Ward
Ripped by: MAESTRE,E3245, Piggy Azalea & daxble
Rip Tool: Wraith, Ninja Ripper
NO CLICBAIT/EDITED PICS.
USE PLATINUM CAMO INGAME TO GET THE BEST QUALITY
I DON'T ACCEPT REQUEST.
THESE ARE MY FIRST WEAPON PORTS.
Weapons:
-Beretta M9 9mm
-Heckler & Koch G36C 5.56mm
-Kalashnikov AKM 7.62mm
-Colt M4A1 5.56mm
-Dragunov SVD 7.62mm (Semi Automatic Sniper)
-Colt M4A1 SOPMOD 5.56mm
-Barrett M82 .50 Cal (Semi Automatic Sniper)
-USMC M40A3 7.66mm (Sniper Bolt Action)
-IMI Mini UZI 9mm
Features:
-Full Animated
-2K Texture for all Components
-Normal & Spec maps
-9 Guns for now.
Changelog:
MINI UPDATE
-Added Dragunov SVD
-Added a new version of M4A1, with some attachments
Next Update:
-Fix Bugs
-RPD, AK-47u, M1911, W1200, MP5, Skorpion
-Update for a better specular maps to get real metal material
BUGS:
-Clip for AKM and Dragunov on Rockstar Editor sometimes disappears when zooming in too much, that's a game error, I've seen this bug before from others models.
-M4A1 SOPMOD's Reflex Sight aims incorrectly on 1st person
-USMC M40A3 AND Dragunov could be a little buggy, that's because they doesn't fit well the original mesh, maybe I'll port M21Ebr replacing the marksman rifle instead Dragunov.
INSTALL
>REPLACE:
-Drag Files Here: "\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\".
Models by: Infinity Ward
Ripped by: MAESTRE,E3245, Piggy Azalea & daxble
Rip Tool: Wraith, Ninja Ripper
NO CLICBAIT/EDITED PICS.
USE PLATINUM CAMO INGAME TO GET THE BEST QUALITY
I DON'T ACCEPT REQUEST.
THESE ARE MY FIRST WEAPON PORTS.
Weapons:
-Beretta M9 9mm
-Heckler & Koch G36C 5.56mm
-Kalashnikov AKM 7.62mm
-Colt M4A1 5.56mm
-Dragunov SVD 7.62mm (Semi Automatic Sniper)
-Colt M4A1 SOPMOD 5.56mm
-Barrett M82 .50 Cal (Semi Automatic Sniper)
-USMC M40A3 7.66mm (Sniper Bolt Action)
-IMI Mini UZI 9mm
Features:
-Full Animated
-2K Texture for all Components
-Normal & Spec maps
-9 Guns for now.
Changelog:
MINI UPDATE
-Added Dragunov SVD
-Added a new version of M4A1, with some attachments
Next Update:
-Fix Bugs
-RPD, AK-47u, M1911, W1200, MP5, Skorpion
-Update for a better specular maps to get real metal material
BUGS:
-Clip for AKM and Dragunov on Rockstar Editor sometimes disappears when zooming in too much, that's a game error, I've seen this bug before from others models.
-M4A1 SOPMOD's Reflex Sight aims incorrectly on 1st person
-USMC M40A3 AND Dragunov could be a little buggy, that's because they doesn't fit well the original mesh, maybe I'll port M21Ebr replacing the marksman rifle instead Dragunov.
INSTALL
>REPLACE:
-Drag Files Here: "\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\".
First Uploaded: November 27, 2016
Last Updated: November 30, 2016
Last Downloaded: 14 minutes ago
225 Comments
Real weapons ported from Call of Duty Modern Warfare Remastered (For Now).
Models by: Infinity Ward
Ripped by: MAESTRE,E3245, Piggy Azalea & daxble
Rip Tool: Wraith, Ninja Ripper
NO CLICBAIT/EDITED PICS.
USE PLATINUM CAMO INGAME TO GET THE BEST QUALITY
I DON'T ACCEPT REQUEST.
THESE ARE MY FIRST WEAPON PORTS.
Weapons:
-Beretta M9 9mm
-Heckler & Koch G36C 5.56mm
-Kalashnikov AKM 7.62mm
-Colt M4A1 5.56mm
-Dragunov SVD 7.62mm (Semi Automatic Sniper)
-Colt M4A1 SOPMOD 5.56mm
-Barrett M82 .50 Cal (Semi Automatic Sniper)
-USMC M40A3 7.66mm (Sniper Bolt Action)
-IMI Mini UZI 9mm
Features:
-Full Animated
-2K Texture for all Components
-Normal & Spec maps
-9 Guns for now.
Changelog:
MINI UPDATE
-Added Dragunov SVD
-Added a new version of M4A1, with some attachments
Next Update:
-Fix Bugs
-RPD, AK-47u, M1911, W1200, MP5, Skorpion
-Update for a better specular maps to get real metal material
BUGS:
-Clip for AKM and Dragunov on Rockstar Editor sometimes disappears when zooming in too much, that's a game error, I've seen this bug before from others models.
-M4A1 SOPMOD's Reflex Sight aims incorrectly on 1st person
-USMC M40A3 AND Dragunov could be a little buggy, that's because they doesn't fit well the original mesh, maybe I'll port M21Ebr replacing the marksman rifle instead Dragunov.
INSTALL
>REPLACE:
-Drag Files Here: "\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\".
Models by: Infinity Ward
Ripped by: MAESTRE,E3245, Piggy Azalea & daxble
Rip Tool: Wraith, Ninja Ripper
NO CLICBAIT/EDITED PICS.
USE PLATINUM CAMO INGAME TO GET THE BEST QUALITY
I DON'T ACCEPT REQUEST.
THESE ARE MY FIRST WEAPON PORTS.
Weapons:
-Beretta M9 9mm
-Heckler & Koch G36C 5.56mm
-Kalashnikov AKM 7.62mm
-Colt M4A1 5.56mm
-Dragunov SVD 7.62mm (Semi Automatic Sniper)
-Colt M4A1 SOPMOD 5.56mm
-Barrett M82 .50 Cal (Semi Automatic Sniper)
-USMC M40A3 7.66mm (Sniper Bolt Action)
-IMI Mini UZI 9mm
Features:
-Full Animated
-2K Texture for all Components
-Normal & Spec maps
-9 Guns for now.
Changelog:
MINI UPDATE
-Added Dragunov SVD
-Added a new version of M4A1, with some attachments
Next Update:
-Fix Bugs
-RPD, AK-47u, M1911, W1200, MP5, Skorpion
-Update for a better specular maps to get real metal material
BUGS:
-Clip for AKM and Dragunov on Rockstar Editor sometimes disappears when zooming in too much, that's a game error, I've seen this bug before from others models.
-M4A1 SOPMOD's Reflex Sight aims incorrectly on 1st person
-USMC M40A3 AND Dragunov could be a little buggy, that's because they doesn't fit well the original mesh, maybe I'll port M21Ebr replacing the marksman rifle instead Dragunov.
INSTALL
>REPLACE:
-Drag Files Here: "\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\".
First Uploaded: November 27, 2016
Last Updated: November 30, 2016
Last Downloaded: 14 minutes ago
Awesome
Where did u get that sniper scope?
Very good!
@MAESTRE Would it be possible for you to add top rail PEQ-15 laser pointer to M4A1 SOPMOD?
Great mod by the way, very high quality textures.
Well, very good job. I hope we will see new updates in future.
No scope in the folder, disapointed
good
@DoctorMike You react like a kid
Can you add a Smith & Wesson M&P 40 or 9mm PLEASE??
it's been 3 years yet there's still no update
@MAESTRE can this be used in fivem
@PillowMan921 It's a mod, do it yourself.
Love how detailed they are, for some guns the scope and iron sight overlap, but its really good.
Just like my other review for the "Realistic Weapon Sound Mod", I refuse to play without this mod.
How do I Fix the Beretta M9 Textures
Hello, fellow modders! You might encountered this mod has not been updated in a while, the reason is simple. I've left the Grand Theft Auto V modding scene in order to focus on my professional career (software engineering). Now that I've been somewhat successful on my professional career, I will most probably come back to Grand Theft Auto V modding scene but with a limited frame of time, so do not expect me to be updating/uploadng mods 24/7.
For this mod specifically, I no longer have access to the 3D model files so I can barely make an update for you folks. This means the mod is DEPRECATED, DO NOT wait for new updates. In a future, I might do another real weapons mod but as a separated mod.
Good to hear that you're back
I don't have that patchday8 file. My path goes GTAV>Mods>update>x64>dlcpacks and then all of the folders start with mp. Nothing with "patchday"
@Seven735 you can add RPF files and folders in OpenIV, just enable edit mode, right click on the right side of the OpenIV screen and click create > RPF file / folder (etc)
@MAESTRE this mod works if i got modified the default guns already? Pls respond