v3095 Decompiled Scripts 3095-1
11,389
79
11,389
79
GitHub
1069 decompiled scripts from v3095.
Online scripts are also included.
Have fun!
Thanks to njames93 for their GTA V Script Decompiler
Thanks to Sainan and maybegreat48 for their updated decompiler fork
Thanks to alloc8or for their NativeDB
1069 decompiled scripts from v3095.
Online scripts are also included.
Have fun!
Thanks to njames93 for their GTA V Script Decompiler
Thanks to Sainan and maybegreat48 for their updated decompiler fork
Thanks to alloc8or for their NativeDB
First Uploaded: December 20, 2017
Last Updated: July 28, 2022
Last Downloaded: 13 hours ago
All Versions
34 Comments
More mods by rootcause:
GitHub
1069 decompiled scripts from v3095.
Online scripts are also included.
Have fun!
Thanks to njames93 for their GTA V Script Decompiler
Thanks to Sainan and maybegreat48 for their updated decompiler fork
Thanks to alloc8or for their NativeDB
1069 decompiled scripts from v3095.
Online scripts are also included.
Have fun!
Thanks to njames93 for their GTA V Script Decompiler
Thanks to Sainan and maybegreat48 for their updated decompiler fork
Thanks to alloc8or for their NativeDB
First Uploaded: December 20, 2017
Last Updated: July 28, 2022
Last Downloaded: 13 hours ago
WIth this, could I theoretically script the passenger weapons to work on the bombushka?
Hello thank you for this one ! But you are using a wrong source for native names as for example _SET_VEHICLE_SPECIAL_WEAPON_CAPACITY does not exists anywhere. Seems like someone is trying to give meaningful names but it is misleading.
v1737 scripts changelog:
- This version's crossmap was shared by UnknownModder so big credits to him.
- I started to use UnknownModder's NativeDB (https://unknownmodder.github.io/gta5-native-db/) for names so expect some differences.
- A lot of strings should be supported now (pickups, vehicle weapons, overlays, clothing/outfit related stuff, content unlocks, stats)
- Some natives might be missing sadly.
If you're seeing this comment but can't download 1737 scripts yet, it's probably pending approval.
You're so good at programming, lol.
@rootcause You might wanna re-decompile the scripts.
Shortly after I updated my DB I realized I had a few errors (because I was too lazy to check the auto-generated data...) but forgot to update it which I've done now.
@Unknown Modder Thanks for the heads up & update!
1737-2.0 changes:
- Decompiled the scripts again for more accurate natives
- Added some more stat names
I also uploaded the scripts to GitHub in case people want to check just a few scripts.
https://github.com/root-cause/v-decompiled-scripts
@rootcause Thanks for decompiling the scripts. I have a question regarding global variables. Is there any difference between the steam and retail version? Do they share the same memory address in both versions?
I hope with these scripts, we can at least play the Casino games or even have a few of the business to play in SP. What I mean by that is what we play the business in Online can be on SP. (Not with HK's version)
how to install it plse help
@rootcause Thanks for updating this.
Added v1868 scripts.
NOTE: I moved v1737 scripts repo on GitHub from v-decompiled-scripts to v-decompiled-scripts-1737 and v-decompiled-scripts now hosts v1868 scripts.
Thanks for the update !
thanks
what does this do exactly?
@d10562638 Its for developers, don't worry about it otherwise.
Hey 5Mods, I've stopped updating decompiled scripts but if you still need them, check out decompiled scripts by Sainan: https://github.com/Sainan/GTA-V-Decompiled-Scripts
Added v2699 scripts.
Old decompiled script repositories were removed because they are way, way, way outdated now.
How does it look, how do you install it? or is this for GTA Rp fiveM?
@rootcause hello, I have a question. Did you made the casino guards' patrol route and detection script? If it were you, can you please explain me, how did you make it?