8,090
153
8,090
153
Please be sure to download the correct file:
If you want to use it in Singleplayer/Story mode please download version *-SP.
If you want to use this map on a FiveM server (but you don't host it, so only for yourself) then download *-FiveM-Client.
More screenshots and information are coming soon.
=================================
What is this mod about?
=================================
This mod provides dedicated models and maps so that vegetation (of the original game) is visible in reflections. Because these models are low-poly using this mod has almost no impact on performance.
This is similar to what I did in v5.0 of Forests of San Andreas and GTA V Remastered.
=================================
Prerequisites & recommendations
=================================
This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
=================================
Credits
=================================
Despite my own tools/scripts the following tools were involved:
===============================
Changelog
===============================
===============================
Version 1.0
===============================
If you want to use it in Singleplayer/Story mode please download version *-SP.
If you want to use this map on a FiveM server (but you don't host it, so only for yourself) then download *-FiveM-Client.
More screenshots and information are coming soon.
=================================
What is this mod about?
=================================
This mod provides dedicated models and maps so that vegetation (of the original game) is visible in reflections. Because these models are low-poly using this mod has almost no impact on performance.
This is similar to what I did in v5.0 of Forests of San Andreas and GTA V Remastered.
=================================
Prerequisites & recommendations
=================================
This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
=================================
Credits
=================================
Despite my own tools/scripts the following tools were involved:
- OpenIV: importing files from openformats to binary code
- CodeWalker: exporting and importing shader
- HLSLDecompiler: decompiling shader (from DXBC byte code to HLSL source code)
- FXC: compiling shader (from HLSL source code to DXBC byte code)
===============================
Changelog
===============================
===============================
Version 1.0
===============================
- Adapted shader for proper rendering of dedicated reflection models.
- Added dedicated models used for reflections in cars, puddles and on wet streets.
First Uploaded: December 24, 2023
Last Updated: December 24, 2023
Last Downloaded: 3 minutes ago
48 Comments
More mods by Larcius:
Please be sure to download the correct file:
If you want to use it in Singleplayer/Story mode please download version *-SP.
If you want to use this map on a FiveM server (but you don't host it, so only for yourself) then download *-FiveM-Client.
More screenshots and information are coming soon.
=================================
What is this mod about?
=================================
This mod provides dedicated models and maps so that vegetation (of the original game) is visible in reflections. Because these models are low-poly using this mod has almost no impact on performance.
This is similar to what I did in v5.0 of Forests of San Andreas and GTA V Remastered.
=================================
Prerequisites & recommendations
=================================
This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
=================================
Credits
=================================
Despite my own tools/scripts the following tools were involved:
===============================
Changelog
===============================
===============================
Version 1.0
===============================
If you want to use it in Singleplayer/Story mode please download version *-SP.
If you want to use this map on a FiveM server (but you don't host it, so only for yourself) then download *-FiveM-Client.
More screenshots and information are coming soon.
=================================
What is this mod about?
=================================
This mod provides dedicated models and maps so that vegetation (of the original game) is visible in reflections. Because these models are low-poly using this mod has almost no impact on performance.
This is similar to what I did in v5.0 of Forests of San Andreas and GTA V Remastered.
=================================
Prerequisites & recommendations
=================================
This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
=================================
Credits
=================================
Despite my own tools/scripts the following tools were involved:
- OpenIV: importing files from openformats to binary code
- CodeWalker: exporting and importing shader
- HLSLDecompiler: decompiling shader (from DXBC byte code to HLSL source code)
- FXC: compiling shader (from HLSL source code to DXBC byte code)
===============================
Changelog
===============================
===============================
Version 1.0
===============================
- Adapted shader for proper rendering of dedicated reflection models.
- Added dedicated models used for reflections in cars, puddles and on wet streets.
First Uploaded: December 24, 2023
Last Updated: December 24, 2023
Last Downloaded: 3 minutes ago
Cool! Is this compatible with NVE ?
Woah
@Stryfaar bro, BRO BROOO!
I totally forgot about VisualV's tree reflection fix before you mentioned it
as I had that all incorporated into my own retex dlcpack back in 2019
so removed the files from it just now!
@ReNNie Yes, they definitely conflict. Another thing to note is that, not all map mods are compatible yet. (Alex106's mods for example, do not yet have edited models that can reflect this change).
@TheRuler420 yes, you need to disable that so that this adapted shader is used.
Can you make reflections of vehicles on a wet road? It could be perfect.
@OyuncuGamers3436 reflections are needed for vehicles' underbody, unless you're talking about wet non-puddle road reflections, that would be cool but barely seen unless standing still.
@Larcius It looks cool. Will there be a new version where there will be reflections in puddles of cars?
Your mod is well done, my performance has not changed in any way after running the game with the mod.
can we use it in server side? If we can u tell me how? appreciated + nice work tbh 😄
Really nice mod, thank you!
@Larcius "cloud reflections next"
perfect, thank you
The effects don't work for me like in the pictures? Or do I have to install something else like Forests of San Andreas: Revised and GTA V Remastered: Enhanced
GTA 5 source code used?
@Alex_Hornet this is what I was thinking. Game is going to get a whole lot more accessible.
RT reflections at home
Niceee
no fivem server ?
@PaPi-67 For these reflection models to properly work an adapted shader is required. Because it is not reasonable to assume clients have that shader I don't offer a FiveM server version for this mod.
Amazing!